Verified role index

Classes & Specializations

Compare the eight standard Specializations that Electronic Arts documented for Zero Company, using role descriptions tied directly to the official gameplay deep dive.

Official Zero Company Holotable mission map showing regions, crisis missions, rewards, and an Operator briefing panel.
Electronic Arts — official gameplay deep dive View official source

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What this index covers

This page owns the official standard Specialization set: Assault, Gunslinger, Heavy, Medic, Scoundrel, Scout, Sharpshooter, and Soldier. EA described an Ultimate, Standard, and Passive ability structure for each. It does not claim to catalogue every unique authored Operator setup or identify a top-ranked class.

Assault

A frontline fighter focused on maneuvering and medium- to close-range kills against targets in cover.

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Gunslinger

A multi-target blaster specialist built around fast strikes across several targets.

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Heavy

A thickly armored frontline combatant focused on survivability and absorbing enemy attacks in the open.

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Medic

A support role focused on healing, Injury prevention, and boosting teammates.

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Scoundrel

A flexible wildcard that capitalizes on opportunities without extensive setup.

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Scout

A reconnaissance-focused tactical role whose planning and timing create opportunities for the team.

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Sharpshooter

A long-range marksman focused on selecting and defeating priority enemies.

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Soldier

An offensive mainstay for close- to medium-range combat using melee, grenades, heavy blaster fire, and a rocket launcher.

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Sources and evidence